Sunday 6 January 2013

The Repopulation - A light at the end of the tunnel for MMORPG crafting fanatics?

I woke up this morning wanting to write a rant about the sad state of crafting and player driven economy in MMORPGs today.
While doing research for my blog post I stumbled upon a gem of a game that I have somehow managed to overlook.
The Repopulation is a scifi MMORPG that market itself on being build on the same principles as UO, Vanguard and more importantly Star Wars Galaxies.

People who know me, know that I loved SWG. It was the first MMORPG I really got into and it was the first one I actually payed for. I was a Weaponsmith, the best on my server (at least if you ask me ;)) and I was for some time the Weaponsmith Correspondant as well. The reason I was dedicating so much time to SWG was because it allowed you to stand out. If you dedicated yourself to a profession, if you spent time building up your business, you could become famous. Years after I quit the game due to Sonys rewamp of the basic game mechanics I still found people mentioning me and my weapons on the official forum. And I loved it!

 Anyways, The Repopulation promises to give you the same opportunity to first of all just be a crafter as your main role and also that you can specialise yourself in a certain niche, making you the go to crafter for those particular items. The game is currently in the Alpha stage, but it still looks as polished as many big titles out there and much, much more interesting. The Repopulation will be free to play, but with the option to buy the game and with an item store.
You can currently support the development team financially in order to get a headstart when the game launches. I advice everyone to check out the crafting video and other gameplay videos from the game and join me in the OMG, OMG, OMG SWG has been resurrected dance.

 

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